# On Player World Change

| Syntaxes                          | Version   |
| --------------------------------- | --------- |
| \[player] world chang(ing\|e\[d]) | 2.2-dev28 |

Lorsqu'un joueur change de monde.

**Exemple:**

```erlang
on player world change:
    world is "city"
    send "Welcome to the City!"
```
