# On Join

| Syntaxes                                  | Version |
| ----------------------------------------- | ------- |
| \[player] (login\|logging in\|join\[ing]) | 1.0     |

Lorsqu'un joueur arrive sur le serveur.

**Exemple:**

```erlang
on join:
    message "Welcome on our awesome server!"
    broadcast "%player% just joined the server!"
```
